Maybe "urgent" about the parcel availability at the moment.
The Zindra-road-network have only 1 connection from North to South. This wont change with the new lands at the South-East and wasn't with the fresh rolled out at South-West. (see "Roads NorthSouth").
I suggest a "Underwater-Tunnel" connection between Chinstrap ... to the ocean-rezzzone on Linkous ... to the road at McFarren/Novarez ... to the town-road network at Wendersley/Donathan. (see "West enhancement").
At the moment the parcel on Chinstrap isn't shown as reserved, so it is a bit urgent!
  1. Part (1b): At the road end on Chinstrap, the road can gone East down to the ocean and go into a tunnel (glass-tunnel, as like on Belli - them look matching futuristic), making a turn to North and going tough the public land on Popke and Gatcharl.
At Gatcharl the ocean turn to be less deep, so it can be digged into the ground (no more glass).
  1. Part (1b, too): At Linkous is a rezz-zone. This could be enhanced to a small, sandy island, where the tunnel gets back to the surface ... "Parking Lot", some beach deco, small pier (boat-rezz) ... and back down under water.
The Tunnel can going in 45° angle trough Tashina and Nine (not as I drawing it) to turn then straight North at McFarren.
  1. Part (2b): At McFarren is a "Road"-parcel on the beach, but the Tunnel can get at the normal Beach back to the surface with a road up the Hill to the existing road.
On the other side of the existing road it get back down below the water.
  1. Part (3b): The Tunnel can go North at Novarez, then 45° on Desantos to Conroy and turn straight up North to connect at Wendersley/Donathan to the regular roads.
This concept takes just a small piece at the new Sims for a road (barely it mit work also "half-half" on the small stripe at Popke). The whole rest is all public lands and takes no additional space.
It is adding a 2nd North-South connection.
It connects 3 complete different roads and includes 1 rezz-zone.
Also it adding 2 attractions: Tunnel-build ... and a new, small island at the rezz-zone.

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