Happy mid-August!
New builds are now available! We think you’ll like this round of updates!
Bug fixes + improvements:
  • Hardens the client against bad extended material data
  • Reduces sensitivity of v-stick resulting in improved control of avatar movement
  • Enables new voice chat functions
  • Lighting falloff calculation is improved
  • New Memory Allocators: iOS and Android: We'll now use the OS memory reports to hint our memory allocations in real-time, allowing us to load a bit more content before we run out of RAM.
  • Fixes resizing the app on Android folding devices (e.g. Samsung Z-Fold)
  • Prevents several issues relating to executing UI operations on the wrong thread
  • Water no longer appears in weird places after you teleport
  • More fixes for BOM-using avatars where textures would not load
UI Changes:
  • Wear or remove a group tag
  • UI to show (or hide) group titles
  • Fix to not include self in nearby count
  • Modal dialog updates
  • Simplified loading animation for Destination Guide
Also, please give WebRTC Voice a try!
Enable via menu > Settings > Developer tools > Voice and visit one of the following
WebRTC Voice regions:
We look forward to your feedback. Thank you!
–Bridie Linden