April update issues
xaka Chayoo
Test at my home at http://maps.secondlife.com/secondlife/Gaunt%20Ring/65/144/3994 (Linden Home).
- Favourite places not showing (was working on March update).
- Drop down menu's (llDialog) only works if the child prim in a link is touched (don't even get a [Touch Sit] menu if root is touched). My skybox scene and door controller doesn't even trigger if touched. There is a linked prim on the floor sometimes green, sometimes red, changes on touch, has llDialog in root and only triggers if child prim is touched (added llPassTouches to child).
- On touching above mentioned prim it changes colour but the Mobile viewer doesn't update, if its red and is touched it turns green in game but the mobile viewer still shows red, this has always been so.
Positive mentions, much faster now in showing/transiting screen layers.
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Beanie Linden
Hi xaka Chayoo. Thank you for your feedback. Can you please share object scripts for:
- Green/red cube object
- Object for issue: Drop down menu's (llDialog) only works if the child prim in a link is touched (don't even get a [Touch Sit] menu if root is touched).
Also, if you wait a bit or go in world, does your landmark/favorite list appear?
xaka Chayoo
Hi Beanie, is it OK to send to your profile?, also, llTextBox() is not working and if I cascade llDialog() it only works for the first one and there is no way to get a delayed touch (press LMB keep pressed and release after a few seconds, maybe 10) and no way to pay objects (like tip jars). Yes, my favourite list now shows.
edited: the cascading llDialog() works if I do not use llGetOwnerKey() in listen(), it looks like it doesn't recognise the function. The delayed touch should only be available when owner touches, mostly as it is used in LSL.
2nd edit, scrap that llGetOwnerKey() is working, just lag was so brutal took 2 min to show next llDialog().
Beanie Linden
xaka Chayoo, yes, please share your object scripts in reply here or send me a message in world so I can review. Thanks!