Unrigged Avatar Attachments load at an angle (incorrect rotation)
needs info
davidventer Resident
On iOS and iPadOS, avatar shapes are now loading correctly! Awesomeness! BUT… avatar attachments load at a 90° angle/rotation from how they’re supposed to be so bracelets, hair, headphones, backpacks, etc. all load sideways. Rigged attachments are perfect. Unrigged attachments look bizarre; all out of place and at the wrong angle/rotation.
I've reinstalled the app on both iPhone and iPad, and messed around with some developer menu options in an attempt to fix this but could not get it fixed. I've submitted a Bug report via the app as well.
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Ruby Maelstrom
Hello team, this is still definitely an issue for
unrigged attachments
. I'll provide here a very simple example. This avatar is a single unrigged attachment. On the official desktop viewer (first picture) it is oriented vertically. On the mobile viewer it is rotated by 90 degrees (second picture). This is true both on the current main build and the Alpha build.Object rotations are translated differently on the mobile viewer/Unity for regular objects as well when rotated with functions like llSetRot and llSetLinkPrimitiveParamsFast. You've recently fixed some of the rotation axis issues with llTargetOmega, maybe some of those same translations can be applied here?
Beanie Linden
needs info
Beanie Linden
Hi @davidventer, was the issue resolved?
Bridie Linden
in progress
Bridie Linden
Good news, we have a fix for this that will be in the next release. Thanks for reporting!
Bridie Linden
under review
Bridie Linden
Hi davidventer! Could you send us a bug report from the app (Menu > Help > Give feedback or file a bug)? This will give us the info we need to fix this issue. Thanks!
Bridie Linden
Got it, ty!