llSetGroundTexture flipping height variables?
in progress

Allegory Malaprop
In testing out llGetGroundTexture, it's setting the Southeast values in the Region/Estate terrain menu to the values set with TERRAIN_HEIGHT_RANGE_NW, and setting the Northwest values with the values set with TERRAIN_HEIGHT_RANGE_SE
Originally found in Firestorm, verified identical activity in official viewer.
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Maestro Linden
in progress

Rider Linden
Thank you for your report. There is actually a fix for this in the simulator that should begin rolling to the RC channels next week.

Allegory Malaprop
Rider Linden Good to hear, thank you! While it's sort of minor, it could end up being a problem if it stays in too long, while people start programming in around incorrect information. I do wish the function had divided out textures and materials into 2 different variables though, the lack of a fallback option for PBR in terrain is a dealbreaker for anyone who cares about mobile.