Script suddently losing connetion with the server on save
closed
MrErgo Resident
After saving a script located in a attachment (HUD) a syntax error (0, 0) brings back to the first line when there is no error, the script just loses connection with the server.
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Maestro Linden
closed
Closing since we haven't any reports of this issue after the initial report.
Maestro Linden
needs info
Maestro Linden
I can't reproduce this in the region that was mentioned, when using Second Life Release 7.1.9.10515727195 (64bit) against the region's current Second Life Server 2024-07-22.10048683488 build. Here's what I tried:
- Visit http://maps.secondlife.com/secondlife/Bloodhunt/238/19/23
- Wear a prim as an attachment (the parcel is no-build for the public)
- Create a new script in the attachment
- Edit the script and change the "Hello, Avatar!" text to something else
- Save the script
In (5), I see the script say the correct/new text from my edit into Nearby Chat - as expected.
MrErgo Resident are you still seeing this issue when following my steps?
MrErgo Resident
Maestro Linden It did not occur since the last time.
it doesn't happen all the time, from what i remember it was 1 out of 50-80 saves as i keep changing things in the script.
not all the time the same script, occured in a different one aswell.
Maestro Linden
MrErgo Resident: Since the repro rate is so low for this error, I think we'll need to look at specific incidents as they occur. The best way to get details about the source of the error that you see is to look at the viewer logs. If this happens again, could you please note the exact timestamp of the error and attach the viewer log, as noted below?
Canny does not currently support uploading logs, so we'll need to do this through Support tickets.
Please direct the reporters to log into https://support.secondlife.com/ and click the "Submit a Support Case" in the right column, then choose “Technical Questions” and “Viewer Performance”. Reproduce the viewer failure and then zip up your viewer logs folder and attach it to support ticket. There's an Attach a file link at the bottom.
This page tells you where to find the logs folder: http://community.secondlife.com/t5/English-Knowledge-Base/How-to-report-a-bug/ta-p/733545#Section_.3
MrErgo Resident
alright
Lucia Nightfire
More info is needed. Does this affect any script? What server channel and version does this occur on?
MrErgo Resident
Lucia Nightfire server channel and version mentioned above.
yes any script, while it never happened before it started occurring since 3 days. no specific configuration other than the object contains over 10 scripts and all are mostly full.
restarting the region or clearing cache doesn't seem to fix.
a little note, when this happen some of the UI sounds stops, for example right click to display the pie wheel menu, hovering over its elements or click the top bar, the click sound stops working until clearing all cache, and obviously that fix only the UI sound.
for the next couple of days i will be working on Second Life RC Magnum 2024-07-22.10048683488 see if it occur there aswell.
Lucia Nightfire
MrErgo Resident
I'm not seeing any mention of current sim channel and version.
MrErgo Resident
Lucia Nightfire You are at 82,5, 122,3, 3 995,9 in Bloodhunt located at simhost-0e2aca7c448085f8c.agni
(global coordinates 271 187,0, 355 194,0, 3 995,9)
Second Life Server 2024-07-22.10048683488