Teleports (and more !) break llVolumeDetect
Qie Niangao
Exiting an llVolumeDetect object by
teleporting to a landmark
fails to generate a collision_end event and prevent collision_start events on re-entry by teleport or even walking into the object. Exiting by sitting
on an external target fails to generate the collision_end but does not prevent re-entry from generating collision_start events. Exiting the volume by teleporting to a map target
(or SLURL) generates the collision_end as expected.Log In
Qie Niangao
Canny swallowed all the other fields I entered and when I try to put them back, it says "try again later". For details, see this forums post: https://community.secondlife.com/forums/topic/526359-to-llvolumedetect-all-teleports-are-not-the-same
Also, there are still open jiras on github with added of llTeleportAgent (from Experience permissions or maybe not), rolling-up other related reports closed as duplicates. The ones still open: