All objects referencing a specific GLTF material asset suddenly render completely white. The full material assignment disappears from the faces: Base Color, Normal and ORM slots appear empty.
The affected objects had been rezzed and functioning correctly for days prior to this issue. No changes were made to the material or textures. The material is still present in inventory. The material works correctly on other objects (e.g. PG variant of the same table). Relogging and clearing viewer cache did not resolve the issue.
The issue affects all objects referencing this material in different regions. Another object with the exact same texture (pg version) was not affected and the material looks as it should on that one.
A GLTF material asset loading or asset server issue maybe? Please investigate.