Most ObjectUpdate messages are fine, but after several hours of running, I got a few that were one byte oversize. and one that was 12 bytes oversize.. This is message number 0xc, or High 12 in SL message number form.
My experimental Sharpview is picky about this - such messages are discarded. Dropping these may be causing another problem for Sharpview, but it's too soon to tell.
The size comes from the message template. Message template is from https://github.com/secondlife/master-message-template/blob/master/message_template.msg
This seems to be new. I haven't seen wrongly sized messages on the main grid much in years. This was detected in the test regions running Riders Test Channel 2026-09-16.35125851769.