While SLua is still in development, would it be possible to make pcall and xpcall catch all errors, including the old LL error? Currently, the error is ignored, the test is bypassed, and an error window pops up. This is not the expected behavior when using pcall. Both the new and old functions should appear to interact with each other in both directions.
Compile this:
local success, errormsg = pcall(ll.StartAnimation, "none")
if not success then
print(errormsg)
end