SLua Beta — Request for Vehicle Performance Testing Environment
abby4c41105 Resident
Subject: SLua Beta — Request for a Controlled Vehicle Testing Environment
Dear Linden Lab SLua Development Team,
I am an independent Second Life developer working on AbbyCore 6.0, a modular vehicle control system currently undergoing motorcycle beta testing.
I would like to participate in SLua testing by comparing our existing LSL motorcycle controller against the new scripting runtime.
To produce meaningful results, I am seeking access to an SLua-enabled testing environment suitable for scripted vehicles, ideally with:
- A repeatable driving circuit for acceleration, braking, steering, and cornering tests.
- Varied terrain for suspension and ground-following evaluation.
- Sufficient building and rezzing permissions.
- Where feasible, connected regions for simulator-crossing tests.
- Conditions suitable for collecting comparable performance telemetry.
I do not currently own a Second Life region, so I would appreciate guidance on any existing vehicle-friendly SLua testing facilities or the possibility of arranging access to an appropriate environment.
I would be happy to share structured technical findings, compatibility issues, and performance comparisons with the SLua development team.
Thank you for considering this request.
abby4c41105
AbbyCore 6.0 Development Project
Independent Second Life Developer
Log In
Tapple Gao
what about converting one or more of the LL vehicle testing sandboxes to luau? I think those are all single-region islands. They probably don't conform to the demands laid out though
Monty Brandenberg
Thanks for the interest! Documentation and guidance is in flux so be patient. But here are some starter points to get going:
- Join the lua channels on the SL Discord.
- The forums also have an area for Lua discussion: https://community.secondlife.com/forums/forum/373-lua/
- We do have a number of sandbox regions on both Beta and Main grids. The introductory wiki page has all the locations: https://wiki.secondlife.com/w/index.php?title=Lua_Alpha
- And some additional information in the original blog posting has a few pointers: https://community.secondlife.com/news/tools-and-technology/your-next-frontier-of-virtual-scripting-slua-alpha-arrives-r11167/
As for a track build, we can certainly do something more than a sandbox. Is there an example or two of an existing track on the Main grid that is suitable model? Or some specific features, other than those mentioned, that are particularly needed? We can't build a Nordschleife (or could we?) but now is the time to ask.
abby4c41105 Resident
Monty Brandenberg
abby4c41105 Resident: Thank you for the details, I'm sharing that now. Start thinking about what you might like in a multi-region space. We know we have challenges generally with region crossings but work is happening there as well. I'll followup if there are more questions or when builds start showing up.
abby4c41105 Resident