Fireballs Game
Ruby Maelstrom
A simple avoid-the-fireballs game, written using SLua.
Avoid the fireballs while catching the coins as they come your way! See if you can set a new high score!
Uses coroutines for each sprite's animations and hit-tracking, keeping everything in sync. Mostly written using ll.SetLinkPrimitiveParamsFast. Not as efficient as it probably could be, but I wanted some coroutine practice! :)
Try it out Here
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