BAKED_LEFTEYE layer (Bakes on Mesh layer for asymmetrical eyes)
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Miro Fairelander
We have a BAKED_LEFTARM, a BAKED_LEFTLEG layer, and 3 "AUX" layers... but why no option for BoM asymmetrical eyes?
Currently, if you want asymmetrical eyes on your avatar, you have to use regular textures or appliers. This poses an issue for those of us who make modular BoM eye sets or BoM eye overlays.
Please add a BAKED_LEFTEYE layer!
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SL Feedback
Hello, and thank you for your feature request regarding the BAKED_LEFTEYE layer for asymmetrical eyes. We understand the importance of having more flexibility with Bakes on Mesh (BoM) layers, especially for those who create modular BoM eye sets or overlays. Another resident recently brought up a similar suggestion about adding extra channels for BoM eyes, and we are merging your comments with that existing request to streamline our efforts. While we cannot provide an exact timeline for when this might be implemented, please keep an eye on future updates. We appreciate your input and hope you continue to share your ideas to help improve Second Life. Thank you!
The post that this was merged into is: https://feedback.secondlife.com/feature-requests/p/extra-channels-for-bom-eyes
SL Feedback
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