Disable "render other parcels" above a certain height
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Condamnante Resident
I believe we should have this by default, it would increase performance by alot for users in the viewer.
The way I see it, it should be something like disable flying above let's say 2000 meters, and above that, users shouldn't be able to see anything besides the parcel they're in. This way, when building in the sky, you'd have the opportunity to have better looking scenes, and have better performance in the same time.
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CarlaWetter Resident
Not actually commenting on the visual quality of whatever stuff is put in the skies, I could imagine this as a separate z-axis draw distance to be implemented. It would indeed help the looks of Mainland a lot.
CarlaWetter Resident
Woolfyy Resident For those who travel mainland, be it by boat as I mostly do or by plane, helicopter and road vehicles, there could be quite an incentive of keeping separate draw distances horizontally and vertically. Just like having a cap on localpos.z+n meters. People keep a longer draw distance on the sea and in the air while travelling.
So yes, we do have draw distance as I am well aware. But having a separate drawdistance.z would both make travel more pleasing and solve your suggestion of a static hard cap on derezing stuff above certain heights.
CarlaWetter Resident
Woolfyy Resident I don't quite see what your point is. We seemed to suggest something to the same effect, not rezzing certain stuff in ertain heights. The whole difference is that I suggest a viewer configurable and thereby 'portable', potentially more general solution of a draw cap at localpos.z + plus whatever meters. But essentially it's not too far from your suggestion.
SL Feedback
Hello, and thank you for your suggestion regarding disabling 'render other parcels' above a certain height. We appreciate your input on how this could improve performance and enhance the building experience in Second Life. However, we have identified that a similar feature request already exists. To streamline our tracking and development process, we will be merging your post with the existing issue. Please follow the existing post for any future updates. Thank you for your understanding and continued support of Second Life.
The post that this was merged into is: https://feedback.secondlife.com/feature-requests/p/have-a-sl-viewer-option-to-derez-contiguous-parcels-above-1000m-in-spite-of-havi
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