Quick Hide/Unhide button for open windows w/o changing their states.
tracked
CalamityClowie Resident
This isn't a minimize all button. This is a button to push the windows like inventory, appearance, etc. to the background until they are needed again.
Sometimes I have lots of windows open (mostly inventory) and I quickly have to mess with a HUD for 3 seconds or interact with something in world. A feature like this would allow me to quickly hide all the windows, interact with the world or HUDs, then toggle back to the original arrangement as if nothing happened. Currently, we have to minimize each window one at a time until we can see, then restore them individually again.
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Spidey Linden
tracked
Issue tracked. We have no estimate when it may be implemented. Please see future updates here.
Nyx Onyx
Perhaps what you need is what Ctrl + Alt + F1 does? It should toggle (hide / show) the whole of the SL viewer interface. Shift + Alt + H toggles the HUD on and off. If you prefer using menus, it's on the Advanced menu > Rendering Features > UI. If you don't see the Advanced menu, you can enable it at World > Show > Advanced Menu.
CalamityClowie Resident
Nyx Onyx
FACEPALM
Yea, THAT! But maybe mapped to a button instead of hiding behind the CTRL+ALT+F1 hot key. The HUD toggle is useful too! I've used that before but in the context of photography, not juggling menus. Annnyway. Would love to see a button for this. TY
((Starts looking to see if that button is already there too))
Nyx Onyx
CalamityClowie Resident I can see two issues with having it as a button...
- If you click it, the button as part of the UI will also go away, the user might not know how to get it back.
Or 2. The user clicks the button but still have the button there, not hiding all of the UI, which was their intention.
But maybe make it easier to find in the menus, with a first-time prompt about how to toggle back the UI.
If anything, I'd like to not have context menus (right-click menus) blocked when the UI is hidden, which I noticed that they are: you can't call up build-tools or do a right-click sit).
CalamityClowie Resident
Nyx Onyx Yes, kinda obvious... huh? Tried to wedge what I wanted into what already exists and forgot that little detail. I guess I'm just wanting a quick way to do something SORTA like CTRL+ALT+F1, but keep the button to restore.
I'm mainly wanting this to view my AV and click HUDS unobstructed... maybe occasionally interact with the world (clicking pose stands, etc). I can see losing the ability to get the radial menu and do other things could cause issues.
This is all stemming from me trying to un-lose things in inventory, getting them organized, and image tagged. I was just so happy that I was reminded that Ctrl + Alt + F1 existed, I jumped to asking for a button right away. Guess I'm going to have to make up my own hotkey w/o losing a hotkey I'll miss (edit: if possible).
Anyway, I'd still like a feature like this that maybe just hides a few windows like inventory, etc. But things like "Build" and radial menus kinda need to stay.
TY for your input. :)
(Update: Didn't look editable in key assignments, so I had to do it in MS-PowerToys)
Nyx Onyx
CalamityClowie Resident I do wish we could have the flexibility of Blender's UI in the viewer(s), like right-clicking menu options and choose a key binding!
Nyx Onyx
CalamityClowie Resident you might also be interested in this one: https://feedback.secondlife.com/feature-requests/p/universal-viewer-feature-search which I would hope, if introduced, could help people find these gems in the viewer, and a bunch of other less known features =)