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šŸ“ƒ SLua Alpha

General discussion and feedback on Second Life's SLua Alpha
64-bit data types in Lua
There was a ticket elsewhere about supporting 64-bit unixtime by returning a list of the two halves of a 64-bit int, 32 bits wide. (32-bit ints run out for that purpose in about ten years.) There are probably other reasons you'd want to store a 64-bit int or float, like astronomical calculations. Is this going to be possible in Lua, or in LSL after the Lua cutover, without scripters writing a BCD layer or some other Rube Goldberg solution?
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