✨ Feature Requests

  • Search existing ideas before submitting- Use support.secondlife.com for customer support issues- Keep posts on-topicThank you for your ideas!
Paid Advertisement for developers
Since developers can no longer offer custom creation services to Second Life residents through the SL forums or the official SL Discord server, I strongly suggest implementing a paid developer advertisement system, similar to Marketplace ads, with a fixed duration—or alternatively, a review-based listing system, as used in Roblox developer Discord servers. This approach would address several unresolved issues: Should Second Life users be limited to purchasing whatever is available on the Marketplace, or should they have a clear, supported option to commission customized work? Is it more effective to allow hundreds or thousands of scattered threads requesting custom creation, or to centralize offerings through a smaller number of developer listings? Is it better for users to blindly cast a net—risking scams or poor-quality work—or to choose developers based on demonstrated portfolios and verified reviews from LL list ? Should developers who aim to enhance the Second Life experience be forced to individually explain workflows and requirements through private IMs, or should this information be publicly accessible in a centralized, transparent location? For a well-established platform like Second Life, should users and developers be left exposed to high-commission, third-party websites, effectively treated as prey rather than protected participants in the ecosystem? A structured paid or review-based advertising system would reduce spam, improve user safety, and provide consistency and accountability for both users and developers.
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Feature Request: Tools to Reduce “Liminal Realism” in Empty Regions
The social layer has thinned while visual fidelity has skyrocketed, and the result is a world that often feels like a perpetual after‑hours mall: lights on, everything polished, but no event, no activity, no reason for the emptiness. This creates liminal realism; spaces that look ready for life but aren’t alive. High detail, low purpose. Beautiful, but empty in a way that feels wrong rather than peaceful. Many builds today are optimized for: Flickr shots vendor ads profile pics decorating shopping solitude They look “open,” but they behave “closed.” Exploring becomes unsettling because the world is visually loud but socially silent. Our senses say something should be happening, but nothing is and nothing will. The Request: Introduce simple, optional tools that let creators signal intentional emptiness: “Closed” “Under Construction” “Off Hours” “Not a Social Space” Even a small indicator would resolve the cognitive dissonance. It tells the brain: “This place is empty on purpose.” That alone kills the uncanny hum. This isn’t about forcing activity. Emptiness can be beautiful. It’s about giving emptiness a reason so residents don’t feel like they’ve walked into a world that’s waiting for something that will never happen. New residents would benefit from a heads‑up that not every space is meant to feel active. SL is perpetually under construction. :-)
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