Run Script default { state_entry() { llSetTextureAnim(ANIM_ON|LOOP|SMOOTH, ALL_SIDES, 0, 0, 0, 0, 1.0); } } Set PBR Material with visible emissive mask. (Preferably <1.0,1.0,1.0> Color) Set Glow to 1.00 Set Alpha mode "blend" Setting Opaque or Mask works as expected, setting Blend causes emissive part of the material to snap to zero and not animate. https://cdn.discordapp.com/attachments/1259105650776997908/1259105650932191312/image.png?ex=668bca84&is=668a7904&hm=6e2d81e302f4d2cad40492db69839ab253528e092862fad88e7c6e4024f42308&