I think that it would be in an improvement if the bones/armature of the linden body was updated in a way to allow more dynamics and allow more fluidity in movement. I feel as though the way it is rigged, atm, is okay but it could be better improved. For example, you can make the bones more flexible at the hips and joints, so that the areas you bend at has a more realistic action to it. Like in this video by "Lewis Animation" https://youtu.be/Zx2LtlZqG3g?si=OOtZj6IOiZ0gB6ER I would, also, like to ask if there is any way to improve physics around jiggly areas, for example, to give the butt area a bone for each buttocks, allow for individual jiggle., when you parent the two butt bones (one at a time/individually) to the thigh bone in "keep offset", that way the butt bone is not jiggling from the center, but individually. Couple this with the allowance of jiggle physics and spring bones certain areas, you will get more natural moment to the body